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All GCCIS IGM students have the opportunity to take any minor or enroll in a double major. It really depends on whether a student would like to work in the art/conceptual domain, such as animating and creating storylines for games, or in the technical side of programming and development. The 51 core credits required for the degree include instruction in 3-D Computer Animation Motion Studies, Character and Level Design, Lighting and Texture, and Game Shade Development.
Southern Methodist University
The School of Art and Design says the undergraduate program is the “first and only BFA in Game Design in Wisconsin, Minnesota, and Iowa.” Students in the program gain core skills in art and design such as 3D modeling, animation, and drawing. University of Southern California (USC) houses Viterbi School of Engineering, home of the Computer Science Department, which offers a BS in Computer Science (Games). This interdisciplinary program is “designed to provide both an academic and professional orientation,” says the school. The School of Game Development at Academy of Art University offers a variety of degree programs for aspiring game designers.
Academy of Interactive Entertainment (AIE)
The School of Arts and Sciences at Worcester Polytechnic Institute (WPI) houses one of the nation’s first gaming programs—Interactive Media & Game Development (IMGD). A BS/MS in IMGD allows students to complete both degrees at an accelerated pace. RPI GSAS alumni go on to establish careers in a variety of fields such as game design and development, animation, artificial intelligence (AI), visualization, interactive simulation, computer science, and fine arts, among others. The Electrical Engineering & Computer Science Department in the MIT Schwarzman College of Computing (MIT EECS) is the largest department at MIT. Programs are highly interdisciplinary and emphasize lab work, research, on-campus team and independent projects, and off-campus internships with MIT partner companies. Programs explore software engineering, programming languages, human-computer interaction (HCI) and graphics, artificial intelligence (AI), machine learning, algorithms and theory, and computer systems.
Chapman University
With an estimated 400+ programs, New York University is accredited by the Middle States Commission on Higher Education (MSCHE). NYU topped the educational service’s 14th annual rankings of the best schools in both undergraduate and graduate categories. The majority are in the United States, with two in Canada and seven from around the world. Michigan State University is a great school for students interested in educational game design. The criteria to determine the rankings focused on curriculum, facilities, technology, and career services. Results were determined based on survey responses from school administrators on topics such as academic offerings, faculty credentials, graduates' employment history, and starting salaries.
The CS Minor allows students to specialize in Game Development through electives. The Computing for Interactive Arts Minor is a cross-disciplinary, 40-unit program offered in partnership with the Department of Art and Design, housed in the College of Liberal Arts. MS and Blended BS + MS CS students may specialize in multiple areas, including Game Development. Laguna College of Art and Design is accredited by the Western Association of Schools and Colleges (WASC) and the National Association of Schools of Art and Design (NASAD). Laguna College of Art and Design serves nearly 750 students enrolled several minors and specialized minors, and 10 BFA and MFA programs in the Visual Arts.
Sample courses include 3D Modeling and Motion, Game Design, Tangible Media, Word + Image, and Video. DMA BFA students will complete a final project—the Senior Project—in Interactivity and Games, Video and Animation, or Visual Communication and Image. Either of these is the perfect choice for fledgling designers interested in a game development college. Right off the bat, those video game development courses start by teaching you the fundamentals of game design, and digital programming.
Ringling College of Art and Design
Today, UA serves approximately 46,930 students, making it one of the state’s largest post-secondary institutions. Programs are provided across 21 colleges and nearly two dozen specialized schools. In addition to programs in creative areas such as communication and writing, media and digital, and music and sound, Columbia provides several business management programs. Across all programs, students have access to the AU Game Center, which explores the use of games in recreation, the media, health, education, the community, politics, and policy.
San Diego State University
Coursework for the certificate programs may be used towards the Computer Science BS or MS programs. Founded on March 8, 1901, California Polytechnic State University, San Luis Obispo is part of the 23-campus California State University System. With more than 25 centers and institutes, the school sits on 9,000 acres, making it the second largest campus in California, and one of the largest in the nation. Cal Poly SLO serves approximately 22,290 students enrolled in more than 150 undergraduate majors and minors as well as 50+ graduate programs across six academic colleges. California Polytechnic State University is fully accredited by the Western Association of Schools and Colleges (WASC). The College of Creative Arts at Miami University (Miami U) is home to the Department of Emerging Technology in Business + Design (ETBD).

From Grad School to Game Designer
In addition to programs in creative areas such as communication and writing, media and digital, and music and sound, Columbia offers business management programs. Columbia College Chicago is accredited by the Higher Learning Commission (HLC). Students in all concentrations will complete a total of 124 credit hours including 76 in the Games + Simulation Major. Concentration areas are 21 credit hours, with a set of required courses for each. The Games + Simulation Program culminates with the 12 credit-hour Capstone Studio, consisting of Game Pipeline and Production (three credits), Game Pre-production (three credits) and Game Production (six credit hours).
UCF's Video Game Programs Ranked Among Top 15 in the World - UCF
UCF's Video Game Programs Ranked Among Top 15 in the World.
Posted: Thu, 14 Mar 2019 07:00:00 GMT [source]
As an example, their “Comparative Media Studies” course is great for students who are interested in the history of video games as a medium. Similarly, they have courses that can teach you how to create your own game company, and a 2 year Masters of Science Degree allows you to specialize in technology of your choosing, such as video games. But the “Bachelor of Arts in Game Design” course is where the real treasure trove is for those who want to create breathtaking game worlds.

Although it is a respected school, which has a staff comprised of many accomplished and successful designers across many disciplines, CCA has an exceptionally high acceptance rate of 76%. This college allows the student to focus on one of these areas and become a master instead of just glancing over the material and moving on to a new topic, which other colleges far too often do. Both are aimed to give students the fundamental skills necessary to join a real-world production team. Another wonderful school you may want to look into is the California Institute of the Arts.
In addition to providing their students with first rate courses, Savannah College of Art and Design has the Collaborative Learning Center, which connects students with industry leaders each year. Rensselaer Polytechnic Institute is a respected school with a strong representation in the sciences; it has produced 33 research centers. SNHU also offers fast bachelor's degrees that can be completed in 24 months (2 years). During the last two years of the program, Digital Media BA students will complete Business Seminar I-II, Practicum in Games I-II, Senior Project I-II, and the Liberal Arts Capstone. The UCLA Game Lab is a research center supported by the School of Theater, Film and Television, and UCLA Arts.
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